The Showdown: New Year, New You — concurso de inglés para adultos (B1-B2)

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Concurso de speaking para adultos, nivel B1-B2. Tema: el año nuevo. Dos equipos, un tablero con seis categorías y cuatro casillas en cada una. Eligen casilla, alguien del equipo tiene que hablar, y se suman puntos. Con comodines, robos y una ronda final a todo o nada.

Todas las casillas van de enero: propósitos que nadie cumple, las rebajas, el gimnasio, la fiesta de Nochevieja del vecino. Cada casilla dice exactamente qué hace falta para ganarla. Para la primera clase después de vacaciones. Gratis.

Ajusta el juego a tu grupo

Dime cuántos alumnos vas a tener y te recalculo el montaje: cuántos grupos, qué quitar, cuánto dura y qué tienes que imprimir exactamente, con las copias de cada cosa.

The Showdown — New Year, New You

Two teams. Six categories. Twenty-four squares. Every square is a speaking task, and every task is worth points. The team with more points at the end wins.

The rules

RULEWHAT IT MEANS
Two teamsThe class makes two teams. Each team chooses a name.
The boardSix categories, four squares in each: 100, 200, 300 and 400. The higher the number, the harder the task.
ChoosingTeams take turns. The team says the category and the points: “Would You Rather for 300, please.”
One speakerEach turn, a different person plays for the team, in order. Nobody plays twice until everybody has played.
HelpOnce per turn, the speaker can ask the team for help. If they win, the square is worth half.
StealIf your team fails, the other team can try the same task. If they win, they get half the points.
English onlyA word in Spanish during your turn: minus 50 points. Asking “How do you say…?” in English is OK — once per turn.
The judgeThe teacher decides. You can complain — in English.

Jokers — one of each per team

JOKERWHAT IT DOES
DOUBLEThis square is worth double. Say it before the teacher reads the task. If you fail, you lose nothing — but the joker is gone.
SWAPYou don’t like the task? Give it to the other team. If they fail, your team wins half the points.

The board

Copy it on the whiteboard or project it. Cross out each square when it has been played.

DESCRIBE ITNON-STOPFIX ITWOULD YOU RATHERODD ONE OUTROLE-PLAY
100100100100100100
200200200200200200
300300300300300300
400400400400400400

The tasks — for the teacher only

Read the task aloud when a team chooses a square. The last column says what the team needs to do to win the points. If you hesitate, it’s half the points.

Describe It

The speaker describes the word or expression. The team guesses. 45 seconds. Don’t say the word or part of it. No gestures!

POINTSTASKTO WIN
100FIREWORKSThe team says it in 45 seconds.
200RESOLUTIONThe team says it in 45 seconds.
300THE JANUARY SALESThe team says it in 45 seconds.
400GYM MEMBERSHIPThe team says it in 45 seconds.

Non-Stop

The speaker talks about the topic without stopping. The teacher counts the time.

POINTSTASKTO WIN
10030 seconds: How you celebrated New Year’s Eve.No stop longer than 3 seconds. Verbs in the past.
20040 seconds: The best and the worst thing about January.No stop longer than 3 seconds. Both parts.
30050 seconds: A habit you started and then gave up.No stop longer than 3 seconds. Say why you gave it up.
40060 seconds: Where you’d like to be this time next year.No stop longer than 3 seconds. Future forms, correct.

Fix It

The teacher reads the sentence twice. It has one mistake. The speaker says the correct sentence.

POINTSTASKTO WIN
100This year I’m going to quit to smoke.This year I’m going to quit smoking.
200I’ve decided to start going at the gym.I’ve decided to start going to the gym.
300If I would have more time, I’d learn Italian.If I had more time, I’d learn Italian.
400I wish I can keep my resolutions this year.I wish I could keep my resolutions this year. (Also OK: I hope I can keep…)

Would You Rather

The speaker chooses and defends the choice for 30 seconds, with two reasons. Then the other team asks one difficult question, and the speaker answers it.

POINTSTASKTO WIN
100…give up coffee or social media for the whole of January?Two clear reasons and a real answer to the question.
200…spend New Year’s Eve at a huge party or at home with three friends?Two clear reasons and a real answer to the question.
300…run a half marathon or learn a new language this year?Two clear reasons and a real answer to the question.
400…keep all your resolutions but tell everybody about them, or keep them secret and fail half of them?Two clear reasons and a real answer to the question.

Odd One Out

Which word is different? There is more than one good answer. Say which one and why, in a complete sentence.

POINTSTASKTO WIN
100gym · diet · budget · fireworksA true reason. (e.g. Fireworks, because it isn’t something you’d make a resolution about.)
200January · February · June · DecemberA true reason. (e.g. June, because in Spain it isn’t a winter month.)
300quit · give up · stop · take upA true reason. (e.g. Take up, because it means starting something new.)
400will · going to · used to · be about toA true reason. (e.g. Used to, because it talks about the past.)

Role-Play

The speaker and the teacher act out the situation for about one minute. The teacher makes it difficult.

POINTSTASKTO WIN
100You want to cancel your gym membership. The receptionist (teacher) really doesn’t want you to leave.The speaker cancels it — politely but firmly.
200You want to exchange a Christmas present you don’t like. The shop only offers a voucher.The speaker explains the situation and gets a better solution.
300Persuade a friend (teacher) to do a 30-day running challenge with you in January.The friend agrees — with at least one condition.
400It’s 1 January. Your neighbour’s party finished at 6 a.m. Talk to them.The speaker complains, stays friendly, and agrees on something for next year.

Final round — all or nothing

When the board is empty, both teams play the last task at the same time.

STEPWHAT HAPPENS
1. BetEach team writes a number on a piece of paper: from 0 to all its points. Nobody sees it.
2. PlayResolution ping-pong. The teams take turns. Each team says a New Year’s resolution with going to: I’m going to drink more water… I’m going to go to bed earlier… Any person in the team can say it, but only 5 seconds per turn. Stop, repeat an idea or get the grammar wrong: you lose.
3. CountThe winner adds its bet. The loser subtracts its bet. The team with more points wins the Showdown.

Scoreboard

TEAMPOINTS (write them as you go)DOUBLE usedSWAP usedFINAL BETTOTAL
Team A:☐☐
Team B:☐☐

Joker cards — cut them out

DOUBLE
This square is worth double.
Practive English · The Showdown
SWAP
Give this task to the other team.
Practive English · The Showdown
DOUBLE
This square is worth double.
Practive English · The Showdown
SWAP
Give this task to the other team.
Practive English · The Showdown

B1-B2 language support

FUNCTIONUSEFUL LANGUAGE
ResolutionsThis year I’m going to… · I’ve decided to… · I’m determined to… · I’ll try to…
Starting and stoppingtake up running · give up sugar · cut down on coffee · stick to a plan · quit smoking
Hopes and wishesI hope I can… · I wish I could… · If I had more time, I’d…
Giving reasonsPersonally, I’d rather… because… · The main reason is that… · On top of that…
Being polite but firmI’m afraid I’ve made up my mind. · I understand, but… · Would it be possible to…?
Contesting the judgeI’m not sure that’s right, actually. · Surely that deserves half the points?

Para el profe

Cómo montarlo

Dos equipos, mezclando a los que más hablan con los que menos, para que no gane siempre el mismo. Copia el tablero en la pizarra (o proyéctalo) y tacha cada casilla cuando se juegue. Las tareas solo las tienes tú: los alumnos no las ven hasta que eligen. Cada equipo recibe sus dos comodines recortados y cada alumno su language support.

El tablero entero son 24 casillas: entre 50 y 60 minutos con la ronda final. Si tienes media hora, juega solo las filas de 100 y 200 y la final.

Cómo puntuar sin discusiones

La columna To win dice qué hace falta para ganar cada casilla. Si dudas, la mitad de los puntos: es la regla que más discusiones ahorra. La regla del español, léela en voz alta antes de empezar y aplícala desde la primera vez; si la perdonas una vez, ya no hay manera de recuperarla.

Con un solo alumno

Juega contra «la casa». Si acierta, se lleva los puntos; si falla, se los lleva la casa. No hay robo: en su lugar, las casillas falladas se pueden repetir al final por la mitad. Tiene los mismos dos comodines (el SWAP le pasa la tarea a la casa, y la haces tú). Gana si al acabar tiene más puntos que la casa. En las tareas de describir y adivinar, adivinas tú.

Con dos alumnos

Uno contra uno. Todas las tareas de su equipo son suyas, así que cada uno habla el doble que en grupo. La ayuda del equipo no existe: en su lugar, una vez por partida pueden pedirte una pista a ti.

Variantes

Que lo escriban ellos. En la segunda partida, cada equipo inventa una casilla nueva por categoría para el otro equipo, y tú decides si vale. Escribir una buena tarea cuesta tanto como hacerla.

Casillas de oro. Antes de empezar, marca en secreto dos casillas en tu hoja. Valen el triple, pero nadie lo sabe hasta que las eligen.

Para volver a jugar. Cambia las palabras de las categorías de describir y las frases de corregir por los errores reales de tus alumnos. El formato aguanta muchas partidas; lo que se gasta son las respuestas.

Qué evaluar

Durante el juego no corrijas: apunta. Al final, saca los cinco errores que más se han repetido y conviértelos en las casillas de corregir de la próxima partida. Con este tema los adultos hablan solos: todos tienen un propósito que no cumplieron. Deja que las casillas de Would You Rather se alarguen si la conversación va bien, y anota los errores con going to, will y wish: son los de la próxima casilla de Fix It. Si tu grupo es A2, usa el tablero de The Showdown B1 como referencia y quita las casillas de 400.

Más juegos para enero: todos los juegos de invierno y año nuevo, por edades. Y el mismo concurso, sin tema, en The Showdown B1.

← Volver a los juegos de enero